old hollywood murder mystery
Designed a 12-character narrative system including guest briefs, invitations, visual branding, and environmental design.
I design cohesive visual systems that scale, from app interfaces to immersive event worlds. Thinking in systems, I build clear hierarchy and make sure the story holds together across every touchpoint.
I design fully immersive themed murder mystery experiences with cohesive narrative arcs, character documentation systems, printed collateral, and branded visual identities. Each event functions as a complete experiential ecosystem — from invitations to final reveal.
Designed a 12-character narrative system including guest briefs, invitations, visual branding, and environmental design.
Companion printed yearbook reinforcing character arcs and clue distribution.
View Yearbook (PDF)Western expansion–themed narrative system including registry mechanics, character briefings, and immersive environmental branding.
View Registry System (PDF)A curated body of printed materials designed across promotional, celebratory, and cultural contexts. Each piece explores hierarchy, tone, and structural clarity within physical formats.
Sample menu offshoots for a potential summer patio menu at Theodora. Maintaining style guidelines in place while reimagining some more traditional elements.
Expressive typographic studies designed for public visibility. Focused on contrast, rhythm, and immediate visual capture.
Multi-piece invitation suites balancing typography, tone, and material presence. Designed for weddings and intimate gatherings.
Experimental poster and typographic explorations investigating rhythm, lyric translation, and modular visual structure.
Sidewalk Sale is a conceptual mobile marketplace app. I developed a full visual standards manual outlining typography, color systems, layout logic, iconography, and UI behavior guidelines to ensure scalability and cohesion across screens.